Jim Moreno shares his list of the five most crucial tools for any MMORPG to support roleplaying.
Screenshots
Screenshots of MMOs.
Could a single game please both shooter and MMOG fans? You'll have to play Global Agenda to find out.
Jim Moreno finishes his look at how to RP using magic with some handy links from around the web.
Hi-Rez Studios, currently developing the MMOFPS, Global Agenda, showed off the PvE component at the recently held Eurogamer Expo. Find out more and check out a few screens by clicking below.
Global Agenda developer, Hi-Rez Studios, has announced the payment model to be used once the game goes live in early 2010. This innovative MMOFPS will sport more than one payment model so be sure to keep reading!
In this week's RoleCraft, Jim Moreno looks at the actual act of casting the spell itself.
In this week's RoleCraft, we'll look at how a spellcaster puts their magic to good use in the world of roleplay.
This week in RoleCraft, we look at how players can work the mystical arts of magic into their RP.
Jim Moreno looks at how roleplayers can create a character who is in the military.
Global Agenda devs showed off several new maps and screenshots at last week's PAX extravaganza. Click below to read more and check out the screens.
Issue 14 of MMOZine is available online now!
You can read our exclusive first review of Cryptic's new superhero MMO. We take an in-depth look at all of the games features and the highs and lows of Champions Online.
Felicia Day's MMOG-focused comedy series is great at getting laughs, but can it also teach us things about roleplaying in online worlds?
Hi-Rez Studios, developers of the upcoming MMOFPS, Global Agenda, will be hitting the road to show off the game. They'll be found at PAX and DragonCon, among others. Read more!
A collection of the finest RP links from around the Internet.
Morale is a very real aspect of warfare. Historical battles are as often won through moral superiority as physical strength. Rules that account for morale loss (and less frequently, morale gain) are very common in military computer, miniature, and board games yet have been largely neglected for games where a player controls a single avatar.
As long as player action sequences are the driving force behind special maneuvers, MMOs will be nothing but a numbers game. The key to break this cycle is to focus on responses to the enemy's actions.
The Global Agenda team has released ten gorgeous new screenshots on which to feast your eyes. Check them all out by clicking below. You won't be sorry!
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.
Forget pirates vs ninjas. Today's world brings new challenges such as those posed by the No-Elves Movement garnering attention in the Global Agenda faniverse. It's Agents vs Elves so LET'S GET READY TO RUMBLE! Keep reading!
Global Agenda fans have new information to add to the growing lexicon of data revealed about the game. E3 attendees had a chance at the first mission and character creation. Find out about those as well as view several screens after the jump.
I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.
The latest 'meet the team' article features Global Agenda senior programmer, Chris Larson. Find out all about him and what he does for the development team after the jump.
In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.
Global Agenda developer Hi-Rez Studios has announced the winners of the winners of the recent fansite contest. Find out about the winners and head over to visit their sites by clicking below.
Global Agenda's senior environment artist, Jeff Voeltner, is the subject of the first 'meet the team' article produced in house at Hi-Rez Studios. Find out a bit about him and grab the link to the main article by clicking 'read more'.
The archetypal concept of the tank assumes that PvE opponents have the mental capacity of cattle. Instead of a monster intelligently attacking what would make his enemy most vulnerable (the Healer) or what is the greatest actual threat (the DPS), it attacks the one opponent that isthe smallest real threat and the hardest to kill: the Rodeo Clown... er Tank.
Hi-Rez Studios released a new Fan Video Kit that includes various clips of Global Agenda game play footage, launching The Eyes of the World Are Upon YOU! Contest. Hi-Rez is encouraging fans to use these materials and assets available in the previously released Global Agenda Fan Kit in combination with other player created content to create videos that promote Global Agenda and then post them to the Global Agenda Fan Videos Group on YouTube. Read more about the contest HERE.
Global Agenda developers announced a new contest today. Game fans have the opportunity to create their own game trailer with materials provided by developers. Get the official rules by clicking below.
In this week's RoleCraft, Jim Moreno looks at the issue of player housing in MMOGs and how it can shape one's roleplay experience.
Hi Rez Studios, currently developing Global Agenda, sponsored a high school team to compete in a robotics competition. The team, The Global Agenda Gamers, won first place in their regional competition. Check out the press release after the jump.
Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.
GDC attendees had a chance for a hands on look at Hi Rez Studios' Global Agenda. Players got a chance to check out the face customization as well as the opening sequence of the game. Global Agenda will be heading to closed beta soon. Keep reading!
This week on RoleCraft, Jim Moreno looks into how roleplayers can prepare for an adventure - Research, Plan, Go!
In this edition of RoleCraft, Jim Moreno wonders about a crucial element in tabletop gaming missing from the MMO - the Dungeon-Master.
In this installment, Jonathan Steinhauer takes a look at the weapons of fantasy MMOs and how they have all become identical.






